Abstract: What will happen when your team tries to deliver software with Agile? In this fun and interactive session, you'll play a game simulating the first two and a half years of a new Agile team. Every quarter, you'll decide where to devote your team's effort. Will you focus on develop features? Or put your effort into mastering Agile practices? Will you start with team-oriented practices like Retrospectives, or technical practices such as Test-Driven Development? Choose wisely, and don't get fired!
Learning Outcomes: - Learn the costs and benefits of a cross-section of Agile practices
- Experience the trade-offs involved with developing features vs. mastering practices
- Gain insights into the challenges and risks of learning various practices early vs. later